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Name Author Last Updated By Updated On
Downtime's over! ckknight ckknight 06 Jan 2009
Hello friends. We've been having some DB issues with wowace and curseforge, so we're going to be doing some tinkering on the DB server. I'm sure some of you have noticed the long pauses when trying to visit pages on wowace and/or curseforge, and our hope is to fix this issue. We predict that the downtime shouldn't be more than a few hours, but it's always hard to gauge these things. We also plan to have another downtime soon to finish the task, though probably not today. Addendum: We're back ...
Abandoned Projects Ackis Ackis 30 Dec 2008
Projects with no activity over a period of six months are automatically marked as abandoned. To mark a project unabandonded, simply go to the Actions drop-down, and select Unabandon project, check the Confirm box and click Mark Project as Unabandoned.
Packager Enhancements Kaelten ckknight 28 Dec 2008
Yesterday we launched a series of enhancements to the packager. Here is a quick rundown of the new features: You can now include a subfolder from mercurial and git repositories as externals. You can now include tags from mercurial and git repositories as externals. You can now specify to use the latest tag of a project as an external. These features are somewhat embodied in the following example: externals: libs/LibStub: svn://svn.wowace.com/wow/libstub/mainline/tags/1.0 ...
Merry Christmas!!! Kaelten Kaelten 26 Dec 2008
I hope everyone has had a great Christmas, or observation of choice. Sorry I didn't post it earlier, my internet is spotty atm. Anyway, blessed holidays to all!
Re: QuestHelper or CurseClient Keylogger Rumors Kaelten Kaelten 11 Dec 2008
There are a great number of people who are claiming that after downloading QuestHelper and/or the CurseClient that they are getting hacked, keylogged, or that their babies are being stolen by ninja mutant Elvises (or would it be Elvisi?). I'd like to point out that the first two are as likely as the last, providing that: You're only using versions of the CurseClient that have been hosting on Curse/CurseForge or ones linked to you directly by myself or other staff members (aka alphas). You're ...
Per-project role-based access control system ckknight ckknight 05 Dec 2008
Hey, beautiful people. I've been working on a per-project role-based access control system, and it's finally in place now. You may have guessed yesterday when the site was having some downtime that something was happening, and we were working out the final kinks of the system then. Side note: Technically, this is per-repository and not per-project, but the mainline repository defines users' permissions in a project. What this means: Instead of just Project leader and authors, we can have ...
Malicious Spammer Alert Kaelten Kaelten 02 Dec 2008
Hey guys, Another jerk or group of jerks took advantage of the holiday weekend to spam a few thousand comments on the website. These comments, due to a small security hole in one of the parsers, was able to embed an iframe on the page. It would then in turn try to target out of date versions of Flash. We've cleaned up any of the comments that we can find, prevented any further ones from rendering, and plugged the leak in the parsers. I'm not sure exactly what he was trying to install on ...
Author Rewards Program Launching Soon ckknight ckknight 17 Nov 2008
Hello, friends. We're going to be launching a program to award authors with redeemable points. You'll be able to spend the points on game cards or similar things. You have to opt in to receive points. You can do this at http://www.curseforge.com/home/rewards-program/.... This is still very much a work in progress, so you won't see points accumulating until we officially launch this. There also will be a wait between when points accumulate and when you can spend them at the store. Points will be ...
Explicit Terms of Use Agreement now Required Kaelten Kaelten 15 Nov 2008
Hey guys, as of a day or two ago we started requiring an explicit agreement to the Terms of Use for full usage of the site, this includes svn commits and (for curseforge) uploading of files. Please check out this link to accept the ToU. I apologize for not making this announcement sooner.
NewsFlash: Incoming Improvements to the Curse Client Kaelten Kaelten 28 Oct 2008
The State of the Client I want to start out by stating that we're well aware of the issues. We're not deluded into thinking that the current state of the Curse Client is as good as it gets. Up until this point I've been on the sidelines of the Client, however I'm pleased to say that I'm taking over the project and will be leading product development on the client. I've spent a large portion of my time over the last several weeks reading forums and talking to people to get a better idea of what ...